IRC ChatRoom


This is a Video Archive of All The Rare Pokemon XyHax.Blogspot.Com Has To Offer
Both The Network and our Visitors
A page for reference, to display and showcase some of the events I have added since creating this website, also for visitors to reference, see what it is we have to offer them as far as event pokemon go as well as other mons such as gen6 shinys, dreamworld mons, mega evolution mons and so forth.
Feel free to let me know if we are missing a particular event and I will do my best to obtain it for you but as far as I know we have all the "cherish ball events from 2003 up to 2014" and all the gen 6 events to date that are available at this time :D
The following videos show the pokemon
we give to every one of our distributors.
That said;
IF YOU ARE HERE UNDER THE IMPRESSION YOU WILL GET A HAND OUT GO ELSEWHERE WE ARE ONLY GOING TO ADD TEAM PLAYERS TO OUR FRIEND LISTS SORRY...
IF YOU HAVE A POWER SAVES AND WOULD LIKE TO HELP US OUT AND BECOME A DISTRIBUTOR TALK TO VETTA IN IRC CHAT WE HOOK OUR DISTRIBUTORS UP WITH OUR ENTIRE COLLECTION!!!
So we thought we may as well show you guys the mons we can clone and distribute as power save users, Thanks for checking out the blog and this video appreciate your visits, comments and feedback all of it drives our motives here @ xyhax.blog.
- VettaCossX Aka Phil MCcrackin -

SHOWCASE VIDEO 1







SHOWCASE VIDEO 2







Vivillon Events:


SHOWCASE VIDEO 3







Mega Evolution Event Pokemon


SHOWCASE VIDEO 4









Total Trade Views

Saturday, March 15, 2014

Daily Wonder Trade Giveaway: Today's Giveaway We Have More Gen 6 Shiny Pokemon!




Today we are giving out ALL Gen 6 Shiny Pokemon. Thats right we got ALL the gen 6 pokemon SHINY and we are going to be giving them away periodically throughout the day, as always get your trade bait ready and let's try and make wonder trade a better place!

DAILY 30 MIN VIDEO WILL BE POSTED HERE WHEN IT IS UPLOADED TO YOUTUBE AND READY FOR EMBEDDING THANKS FOR YOUR PATIENCE IF YOU MADE IT HERE EARLY

Twitch Plays Pokémon and the Effect on Society

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Wow, unbelievable. It's a special week with a second article! A social experiment that began two weeks ago has ended early today, with Pokémon Trainer Red having done what some considered to be impossible: defeating the Champion and becoming the League Champion. The journey may have ended, but a new one may be beginning anew shortly. Let's go in and talk about what made this journey so special, and how a social experiment changed the video gaming landscape to become one of the biggest gaming moments in 2014.




I quote platitudes because it really fits well into the mesh of this event. This journey is a paragon of what it means to accomplish anything with sheer determination and willpower. For those of you who may not know what this whole debacle was about, the journey began on February 12th. An Australian programmer who chose not to be named devised an experiment that was hosted on Twitch TV. This social experiment was based on crowdsourcing input commands, via a chatbox through an internet relay chat, to command the player character around in the Pokémon world. It was a test to see whether the main game could be beaten. The button commands were limited to the hardware restraints of the Game Boy: Up, down, left, right, B, A, start, select. These button inputs were relayed to the chat, and the player is controlled in an emulated game version. Players were left laughing watching Red walk like a drunken fool through the overworld. What was to be a small stream somehow exploded into a viral phenomenon, scoring millions of views (by last view count it was around 33 million views), and spawning memes, religions, intricate fan art, and cultures. At some point in the duration of the run, there were instances in which the stream had 120,000 active players. The stream put to the test the limitations that the Twitch TV servers could handle, with the administration even commenting on the viral success of the stream, having lauded the experiment. There are some who ask about why this stream may have been so special, however.

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We had some dedicated fan art going around here these past two weeks!

This stream is a special instance because of its entirely chaotic nature. As the stream gained popularity, there began a share of trolling the game to an extent, with these players inputting commands to deter the progress of Trainer Red. Some of these fine moments included forcing Red to jump down from ledges, releasing prized Pokémon from the PC, and causing Red to do silly commands like consulting the Helix Fossil or constantly saving his progress. At around day 7 of the stream, a new feature was introduced into the chat, called Anarchy/Democracy mode. Anarchy mode retained the "trueness" of the Twitch Plays Pokémon stream, with the button presses being used to control the trainer character, and "Democracy" mode being a careful and calculated voting process that some considered to be detrimental to the game's overall focus due to the slowness of pace that Democracy was bringing in. However, if it weren't for democracy, the stream would have taken far longer to complete technical puzzles. Look at the Game Corner deal, the community spent a whole day wandering around in there. Did the introduction of anarchy/democracy bring anything unique, though? Did players still have control over the decisions? What made this feature unique was that it required a massive majority to move from Anarchy to Democracy and vice-versa, thus truly giving the people the power to command Red.

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This stream was entirely special because there is no real source of guidance given its chaos. We knew what was going to happen storywise, but as far as predicting events that occurred from trolling, there was no way to counter that. Players and supporters of the experiment had to create mediums of communication, such as a subreddit, forums to discuss strategic elements in how to proceed, or creating simple pages to timeline the sequence of events as they happened. Some of these elements proved very useful and received hundreds of thousands of views, showing the vast support people had for the project. People wanted to see this event through. Even within the confines of my university, I could overhear conversations of people saying things like "Praise Helix" or "Hail Lord Flareon." The hype surrounding this event was absolutely phenomenal, having been covered in detail by most media outlets. We all watched and shed tears of grief when the Charmander and Rattata were released from the PC early on into the stream. We watched as Red was stuck in the Rocket Maze for about a day. We watched with triumph as the stream completed itself earlier today.

At the end of the day, what did this do to the society of video game players? This event brought a lot of people together. It brought hope and joy, and also sadness and anger, as we watched Red travel like a poor, drunken fool through the Kanto region. The ascension to the zenith of the Pokémon League earlier today did prove one thing however, that no matter what happens, no matter how bad things can get, anything is possible with a determined mind. I feel like that is the lesson that we as people should take home from the social experiment. Anything is possible, despite major setbacks.

In a way, I could compare the Pokémon journey to that of real life. Though there are times that obstacles are encountered, at the end of the day with a bit of help from your fellow colleagues you can pick yourself up and move forward. By looking at the many accomplishments this game has achieved, it could look like the community favors anarchy over all else. I look at Twitch Plays Pokémon! as a way to show that our spirit can manifest in the most unexpected places. It took a collective of hundreds of thousands of players to do what people thought impossible. People picked up the slack when thousands wanted to deter the progress. This stream showed that standing united for one cause would ultimately lead to success.

So! Looking back at the viral success of the stream, what did you guys think about it? Do you guys have high hopes for the future in regards to a stream of another title? How did the stream change you as a person? Did you like the event overall? Sound off in the comments below!

March Pokemon X/Y Tournament @ gbatemp



With registrations just finishing up over @ GBATEMP it should be interesting to see who wins this time around. As always keep your eyes peeled for GBATEMP to make any future announcements and I will be sure to post the winners here when the tourney's results are in!




3DS Hack Removes Region Locking For Retail Cartridges



Plays legit cartridges only
It's no secret that some gamers would like Nintendo to drop its region locking policy, especially in light of major rivals doing just that with their latest systems. It's not a simple argument, as Nintendo has legitimate reasons and the demand for playing games from other regions is probably, when all is said and done, minor. Yet it does frustrate some gamers, to the point that it seems a group has found a way to modify a 3DS so that it will play legitimate retail cartridges from any region.
Details have been posted over at gbatemp.net, with the process requiring a 3DS that hasn't been updated for a number of months — this means version 4.5 or before, due to system updates locking out so many flashcards. It requires the one time use of a DS flashcard — of which there are controversially so many — along with the usage and modification of a specific launcher; ironically, applying the back-end change to the launcher will mean it no longer runs DS ROMS, but rather only retail 3DS cartridges. It is then apparently possible to run 3DS retail games (only legitimate copies) from another region on any 3DS, essentially breaking the region lock. It's far from simple, however, as even though it's possible to update the 3DS firmware after the change has been made, playing titles such as Monster Hunter 4 online is reportedly out of bounds.
We'll have to see what, if anything, Nintendo does to respond the this development, while the tricky implementation and limitations also mean that this is very unlikely to be widely adopted. We've seen Nintendo successfully block out various hack attempts at the 3DS in system updates, and it may explore its options once again.
This workaround does show that some gamers — perhaps small in number — are keen for region locking to come to an end. Nevertheless Satoru Iwata explained his reasoning for the policy in 2013, while we've considered the pros and cons in editorials.
Let us know whether you still wish for region-free Nintendo systems in the comments below. When discussing this topic bear in mind our Community Rules, sticking to the issues raised in the article and refraining from posting any links that are inappropriate.

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